Anti-cheat work in progress, server fixes, and update deployed

The studio is working on anti-cheat improvements and plans to re-enable enemy Trampler capture once protections are in place. West US and Central US server issues have been resolved, while OCE outages continue.

The developers are currently strengthening the anti-cheat system with new protections against cheaters, with implementation expected this week if development goes according to plan. Once this work is complete, the ability to capture enemy Tramplers will be reactivated.

Server issues affecting West US and Central US regions have been resolved. However, OCE servers continue to experience problems due to ongoing outages, and the development team is working with their providers to address these issues and prevent similar situations in the future.

What's new

  • Additional round of improvements to the hit registration and position of the tramplers and players on the server
    • Killed characters are put in the correct position on moving tramplers
    • Dropping items on moving tramplers now works better
    • Occlusion now works correctly on moving tramplers
    • Interactions will now work better on fast tramplers
    • Parkour will register actions better on moving tramplers
    • Shooting on moving tramplers should register better
      • We’ll continue improving hit registration; Don’t hesitate to leave feedback or bugs that you might encounter
  • Update smoke of the destroyed trampler so it’s no longer possible to see players’ silhouettes inside the smoke
  • Added SFX for the EMP explosions and shooting at upiors helmets
  • Crows Nest now requires support. Hope you had fun while it lasted
    • If you have a trampler with Crows Nest that violates rules, the trampler will be automatically sold, and resources will be granted back to you
  • Fixed a newly reported duplication method
  • Fixed issue when at the last Storm Dive sequence the player didn’t receive damage
  • Fixed colliders of some compartments in the Trampler Editor:
    • It should be easier to interact with them
  • Fixed issue when other player models might look in idle pose

Known issues

  • Character may become transparent in Spectator mode in some cases
  • Character cannot crouch while carrying the Repair Kit
  • The character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background
  • Items may be displayed inside the character’s body in some cases
  • Large items may float around the character
  • Character may become invulnerable to melee damage while interacting with turrets or the steering wheel
  • Bullets can pass through the character on speed-boosted trampler
    • This will be fixed in the upcoming updates
  • Upiors positioned may be different between client and server
    • On the client, it looks like Upior doesn’t receive damage, but you might see their “shimmering/blink” body near them
  • First level of the trampler looks black in the Trampler Editor
  • Shotgun might not deal damage at close range distance

Source: tinyBuild-Jay.